Open source project for testing spatial audio in games with Godot Engine
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Updated
Jan 8, 2023
Open source project for testing spatial audio in games with Godot Engine
Python toolbox and realtime code for reproducing spatial audio using Higher-Order Stereophony (HOS).
Head-Related Transfer Function Upsampling Using an Autoencoder-Based Generative Adversarial Network with Evaluation Framework (JAES 2025)
HRTFformer: A Spatially-Aware Transformer for Individual HRTF Upsampling in Immersive Audio Rendering
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