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[GameStudio] FIX for #3172 - Make correct Entity rotation on offsetted subscene#3173

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w0wca7a:fix/rotation_gizmo
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[GameStudio] FIX for #3172 - Make correct Entity rotation on offsetted subscene#3173
w0wca7a wants to merge 2 commits into
stride3d:masterfrom
w0wca7a:fix/rotation_gizmo

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@w0wca7a w0wca7a commented May 14, 2026

PR Details

PR fixes incorrect rotation of Entity placed on offsetted subscene

Related Issue

fix #3172

Types of changes

  • Docs change / refactoring / dependency upgrade
  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)

Checklist

  • My change requires a change to the documentation.
  • I have added tests to cover my changes.
  • All new and existing tests passed.
  • I have built and run the editor to try this change out.

w0wca7a added 2 commits May 14, 2026 21:45
Gizmo fix: Scene.Offset
fix Initial Transformations
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Impossible rotate entity in the sub-scene properly.

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