A realistic snowfall effect for React with physics-based accumulation on surfaces. Features melting, wind, and smart surface detection.
- Realistic Physics - Wind, wobble, and varied snowflake speeds
- Surface Accumulation - Snow naturally piles up on elements
- Melting Effect - Gradual melting over time
- Border-Radius Aware - Respects rounded corners
- Auto-Detection - Automatically finds and accumulates on semantic elements
- High Performance - Smooth 60 FPS with adaptive optimizations
- Toggleable - Enable/disable on demand
- Responsive - Adapts to viewport and element changes
npm install @hdcodedev/snowfallor
yarn add @hdcodedev/snowfallSnowfall automatically detects HTML elements like <header> and <footer> and accumulates snow on their edges. You can also mark any element manually.
import { Snowfall, SnowfallProvider } from '@hdcodedev/snowfall';
export default function App() {
return (
<SnowfallProvider>
<Snowfall />
{/* Auto-detected: Headers accumulate snow on BOTTOM */}
<header>
<h1>My Site</h1>
</header>
{/* Auto-detected: Footers accumulate snow on TOP (natural piling) */}
<footer>
<p>© 2025</p>
</footer>
{/* Manual: Force accumulation on any element */}
<div data-snowfall="top">
<h2>Custom Element</h2>
</div>
{/* Disable accumulation on specific elements */}
<div data-snowfall="ignore">
<p>No snow here</p>
</div>
</SnowfallProvider>
);
}Use the data-snowfall attribute to control where snow accumulates on an element:
data-snowfall="top"— Snow piles up on the top edge (default for<footer>and most elements)data-snowfall="bottom"— Snow hangs from the bottom edge (default for<header>androle="banner")data-snowfall="ignore"— No snow accumulates on this element
You can customize how snow behaves via the SnowfallProvider:
import { SnowfallProvider, DEFAULT_PHYSICS } from '@hdcodedev/snowfall';
const customPhysics = {
...DEFAULT_PHYSICS,
MAX_FLAKES: 500, // Maximum number of snowflakes
MELT_SPEED: 0.00005, // How fast snow melts (lower = lasts longer)
WIND_STRENGTH: 1.5, // Wind intensity
ACCUMULATION: {
SIDE_RATE: 1.0, // Accumulation rate on sides
TOP_RATE: 5.0, // Accumulation rate on top surfaces
BOTTOM_RATE: 5.0, // Accumulation rate on bottom surfaces (headers)
},
MAX_DEPTH: {
TOP: 100, // Max snow height on top surfaces (px)
BOTTOM: 50, // Max snow height on bottom surfaces (px)
SIDE: 20, // Max snow width on sides (px)
},
FLAKE_SIZE: {
MIN: 0.5, // Minimum flake radius
MAX: 1.6, // Maximum flake radius
}
};Wraps your app to manage snowfall state. Place it at the root of your component tree.
Renders the snowfall canvas. Must be placed inside SnowfallProvider. Snow accumulates on detected elements automatically.
Hook to control snowfall at runtime. Must be used inside SnowfallProvider.
Returns:
{
isEnabled: boolean; // Whether snow is currently falling
toggleSnow: () => void; // Start or stop the snowfall
physicsConfig: PhysicsConfig; // Current snow behavior settings
updatePhysicsConfig: (config: Partial<PhysicsConfig>) => void; // Change settings at runtime
resetPhysics: () => void; // Restore default settings
}- Snow is drawn on a transparent layer that doesn't block clicks, scrolling, or other interactions
- Snow accumulation works best on static or slowly-changing layouts
- The component uses
'use client'directive for Next.js 13+ App Router compatibility
Key optimizations for smooth 60 FPS performance:
- Smart Collision Checks: Only 30% of snowflakes check for collisions each frame (configurable via
COLLISION_CHECK_RATE), reducing CPU load while maintaining visual quality - Adaptive Spawn Rate: Automatically reduces snowflake count when FPS drops below 40
- Offscreen Skipping: Only processes accumulation for elements visible in the viewport
- Efficient FPS Tracking: Uses a second-bucket approach to avoid per-frame memory allocations
For slower devices, reduce the load:
const customPhysics = {
...DEFAULT_PHYSICS,
MAX_FLAKES: 200, // Fewer snowflakes
COLLISION_CHECK_RATE: 0.1, // Check fewer flakes per frame
MAX_SURFACES: 15, // Fewer surfaces to track
};