I am an 8th-grade student developer focused on low-level programming, game internals, and automation tools. I enjoy exploring memory structures, building sleek UIs with ImGui, and creating cross-platform utilities.
- Languages:
- Frameworks/Libraries: Dear ImGui, Rayfield UI, Fabric (Minecraft), Mixins
- Tools: Cheat Engine, Visual Studio, IntelliJ IDEA, Git
- Color-Picker: A lightweight, high-performance utility built with C++, DirectX 11, and Dear ImGui. Designed for developers and designers to capture colors seamlessly.
- Speedsoft: Advanced performance-driven modification for Bloons TD 6. Featuring infinite resources, supreme tower scaling, and an optimized zero-dependency architecture.
- Reconnaissance: A lightweight OSINT CLI framework for username enumeration across multiple platforms, built with Python.
- Focus: Always open to collaborating on game modding or tool development projects.
- Goal: Improving performance and security in game environments.
"Turning logic into code, and code into power."