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cinar59101/README.md

Hi there, I'm Çınar 👋

👨‍💻 Software Developer & Game Modding Enthusiast

I am an 8th-grade student developer focused on low-level programming, game internals, and automation tools. I enjoy exploring memory structures, building sleek UIs with ImGui, and creating cross-platform utilities.


🛠️ Tech Stack & Tools

  • Languages: C++ Lua Python Java
  • Frameworks/Libraries: Dear ImGui, Rayfield UI, Fabric (Minecraft), Mixins
  • Tools: Cheat Engine, Visual Studio, IntelliJ IDEA, Git

🚀 Featured Projects

  • Color-Picker: A lightweight, high-performance utility built with C++, DirectX 11, and Dear ImGui. Designed for developers and designers to capture colors seamlessly.
  • Speedsoft: Advanced performance-driven modification for Bloons TD 6. Featuring infinite resources, supreme tower scaling, and an optimized zero-dependency architecture.
  • Reconnaissance: A lightweight OSINT CLI framework for username enumeration across multiple platforms, built with Python.

📫 How to reach me

  • Focus: Always open to collaborating on game modding or tool development projects.
  • Goal: Improving performance and security in game environments.
Discord

"Turning logic into code, and code into power."

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  1. Reconnaissance Reconnaissance Public

    Reconnaissance is a lightweight OSINT CLI framework for username enumeration across multiple platforms.

    Python 1

  2. Color-Picker Color-Picker Public

    Modern Color Picker v1.0 A lightweight, high-performance, and visually modern color picking utility built with C++, DirectX 11, and Dear ImGui. This tool allows developers and designers to capture …

    C++ 1

  3. Speedsoft Speedsoft Public

    Advanced performance-driven modification for Bloons TD 6. Featuring infinite resources, supreme tower scaling, and an optimized zero-dependency architecture.

    C# 1