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Virtual Museum of Geology – A 3D Gaussian Splatting Experience

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Virtual Museum of Geology is a high-fidelity, first-person virtual tour of the “Grigore Cobălcescu” Museum of Geology at the “Alexandru Ioan Cuza” University of Iaşi, Romania. Developed in the Unity engine, it uses a complete 3D Gaussian Splatting (3DGS) scene to create an immersive and realistic digital twin of the museum space.

This project was developed as part of the scientific article:

Apopei, A. I. (2025). 3D Gaussian Splatting in Geosciences: A Novel High-Fidelity Approach for Digitizing Geoheritage from Minerals to Immersive Virtual Tours. Geosciences, XX(X), XXX. [Link to paper will be added upon publication]

Watch the Virtual Museum of Geology Demo Video

Click the image above to watch a 1-minute demonstration of the virtual tour.


🎯 Project Goals

  • To create a high-fidelity, true-to-life digital twin of a significant geoheritage site.
  • To showcase the power of 3D Gaussian Splatting for creating large-scale, instantaneously loading virtual environments.
  • To provide an accessible, immersive, and educational tool for virtual geotourism and geoeducation.
  • To serve as a practical case study for the application of advanced 3D technologies in geosciences.

🚀 Getting Started

  1. Go to the Releases Page of this repository.
  2. Under the latest release, download the .zip file from the "Assets" section.
  3. Unzip the folder, and run the Virtual Museum of Geology.exe file.

⚖️ Licensing

This entire project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0). You can find the full license text in the LICENSE file.


✍️ How to Cite

If you use this project or its assets in your own research, please cite our paper:

Apopei, A. I. (2025). 3D Gaussian Splatting in Geosciences: A Novel High-Fidelity Approach for Digitizing Geoheritage from Minerals to Immersive Virtual Tours. Geosciences, XX(X), XXX. [Link to paper will be added upon publication]

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An interactive digital twin of a Geology Museum, showcasing the use of 3D Gaussian Splatting (3DGS) for creating immersive geoheritage experiences in Unity.

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