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Commit 5b5dea4

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Fixed TAA & transparent jittering
1 parent ea4b438 commit 5b5dea4

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Lines changed: 1 addition & 1 deletion

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PostProcessing/Runtime/Components/TaaComponent.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -58,7 +58,7 @@ public void SetProjectionMatrix()
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: GetPerspectiveProjectionMatrix(jitter);
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#if UNITY_5_5_OR_NEWER
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context.camera.useJitteredProjectionMatrixForTransparentRendering = true;
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context.camera.useJitteredProjectionMatrixForTransparentRendering = false;
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#endif
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jitter.x /= context.width;

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