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PostProcessing/Runtime/Components Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -14,7 +14,6 @@ static class Uniforms
1414 internal static readonly int _MaxCoC = Shader . PropertyToID ( "_MaxCoC" ) ;
1515 internal static readonly int _RcpMaxCoC = Shader . PropertyToID ( "_RcpMaxCoC" ) ;
1616 internal static readonly int _RcpAspect = Shader . PropertyToID ( "_RcpAspect" ) ;
17- internal static readonly int _DejitteredDepth = Shader . PropertyToID ( "_DejitteredDepth" ) ;
1817 internal static readonly int _MainTex = Shader . PropertyToID ( "_MainTex" ) ;
1918 internal static readonly int _HistoryCoC = Shader . PropertyToID ( "_HistoryCoC" ) ;
2019 }
Original file line number Diff line number Diff line change @@ -11,8 +11,6 @@ static class Uniforms
1111 internal static int _FinalBlendParameters = Shader . PropertyToID ( "_FinalBlendParameters" ) ;
1212 internal static int _HistoryTex = Shader . PropertyToID ( "_HistoryTex" ) ;
1313 internal static int _MainTex = Shader . PropertyToID ( "_MainTex" ) ;
14- internal static int _DepthHistory1Tex = Shader . PropertyToID ( "_DepthHistory1Tex" ) ;
15- internal static int _DepthHistory2Tex = Shader . PropertyToID ( "_DepthHistory2Tex" ) ;
1614 }
1715
1816 const string k_ShaderString = "Hidden/Post FX/Temporal Anti-aliasing" ;
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