Commandline tool to aid modding Skate 3 game Textures (RPCS3 - PS3 / Xenia - Xbox). I plan to create a proper winforms application at some stage.
Moddable Textures:
- "Create a character" textures such as clothing, skateboard parts, tattoos and brand decals
- "Park Creator" object textures such as ledge spines and coping
- Menu textures
- Start screen
- Map textures such as sky or ground
Batch Scripts:
- automate removing
INSTALLdata in RPCS3, (required each time you launch modded Skate 3 in RPCS3) - automate importing modded textures into the RPCS3 Skate 3 ROM directory
- automate extracting multiple
.bigfiles into.psgfiles in correct folder structure - automate extracting all nested
.psgfiles in a direcory into an identically nested.ddsfile usingNoesisin cmdline mode. - main menu to call all the above batch scripts
Python scripts (to be rewritten as batch):
- automate merging the PS3 formatted meta data of a
.psgfile with the modded image data in a.ddsfiles, to generate a new playable modded.psgfile.
Just wanted to say a special thanks to the people who have contributed towards this project.
- GHFear's Youtube for the initial manual tutorial!
- dustpancake for helping with manipulating hexidecimal files






