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Release #2521

Triggered via pull request April 9, 2026 06:47
@zardoyzardoy
synchronize #526
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Status Success
Total duration 4m 10s
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ci.yml

on: pull_request
build-and-deploy
4m 6s
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13 warnings
build-and-deploy
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/setup-java@v1.4.3, actions/setup-node@v4, cypress-io/github-action@v5, pnpm/action-setup@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build-and-deploy: renderer/viewer/lib/mesher/models.ts#L767
Arrow function has too many parameters (6). Maximum allowed is 4
build-and-deploy: renderer/viewer/lib/mesher/models.ts#L274
Function 'renderElement' has too many parameters (9). Maximum allowed is 4
build-and-deploy: renderer/viewer/lib/mesher/models.ts#L137
Function 'renderLiquid' has too many parameters (8). Maximum allowed is 4
build-and-deploy: renderer/viewer/lib/mesher/models.ts#L108
Function 'getLiquidRenderHeight' has too many parameters (6). Maximum allowed is 4
build-and-deploy: renderer/playground/shared.ts#L77
Unexpected `await` inside a loop
build-and-deploy: renderer/playground/scenes/main.ts#L309
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator
build-and-deploy: renderer/playground/scenes/main.ts#L295
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator
build-and-deploy: renderer/playground/scenes/main.ts#L293
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator
build-and-deploy: renderer/playground/scenes/main.ts#L258
Promises must be awaited, end with a call to .catch, end with a call to .then with a rejection handler or be explicitly marked as ignored with the `void` operator
build-and-deploy: renderer/playground/allEntitiesDebug.ts#L39
`Array#reduce()` is not allowed
build-and-deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build-and-deploy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/