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Ultimately, this work might cover both serialization and deserialization.
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We've seen different proposals forhttps://github.com/nlohmann/json?tab=readme-ov-file#simplify-your-life-with-macros C++ reflection, for now we will focus on the latest paper (https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2024/p2996r3.html#converting-a-struct-to-a-tuple) that is targeting C++26.
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We've seen different proposals for C++ reflection, for now we will focus on the [latest paper](https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2024/p2996r3.html#converting-a-struct-to-a-tuple) that is targeting C++26.
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Table of Contents
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-----------------
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*[Why we are interested in (de)serializing using reflection?](#why-we-are-interested-in-deserializing-using-reflection)
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*[Current status](#current-status)
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*[Instructions for running the toy_builder example locally (using docker)](#instructions-for-running-the-toy_builder-example-locally-using-docker)
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*[Instructions for running it natively on macOS](#instructions-for-running-it-natively-on-macos)
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