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@@ -5,8 +5,8 @@ That is, we see to build fast and convenient code to map your data structure to
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Ultimately, this work might cover both serialization and deserialization.
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We've seen different proposals for C++ reflection, for now we will focus on the [latest paper](https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2024/p2996r3.html#converting-a-struct-to-a-tuple) that is targeting C++26.
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We've seen different proposals for C++ reflection, for now we will focus on the [latest p2996 paper](https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2024/p2996r4.html) that is targeting C++26.
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The benchmark results show that our serialization speed can be 20/30x faster than [nlohmann](https://github.com/nlohmann/json).
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## Current status
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There are 2 versions of compiler that aim to support the C++26 reflection paper.
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There are 2 versions of compiler that aim to support the C++26 reflection paper ([p2996](https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2024/p2996r4.html)).
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1.[Clang-p2996 llvm branch](https://github.com/bloomberg/clang-p2996/tree/p2996) that open-source and available in the [Compiler Explorer](https://godbolt.org/z/eoEej3E6j).
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2. EDG reflection branch that is only publicly available in the [Compiler Explorer](https://godbolt.org).
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