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Using winapp CLI with Rust

This guide demonstrates how to use winappcli with a Rust application to debug with package identity and package your application as an MSIX.

For a complete working example, check out the Rust sample in this repository.

Package identity is a core concept in the Windows app model. It allows your application to access specific Windows APIs (like Notifications, Security, AI APIs, etc), have a clean install/uninstall experience, and more.

A standard executable (like one created with cargo build) does not have package identity. This guide shows how to add it for debugging and then package it for distribution.

Prerequisites

  1. Rust Toolchain: Install Rust using rustup or winget (or update if already installed):

    winget install Rustlang.Rustup --source winget
  2. winapp CLI: Install the winapp tool via winget (or update if already installed):

    winget install microsoft.winappcli --source winget

1. Create a New Rust App

Start by creating a simple Rust application:

cargo new rust-app
cd rust-app

Run it to make sure everything is working:

cargo run

Output should be "Hello, world!"

2. Update Code to Check Identity

We'll update the app to check if it's running with package identity. This will help us verify that identity is working correctly in later steps. We'll use the windows crate to access Windows APIs.

First, add the windows dependency to your Cargo.toml by running:

cargo add windows --features ApplicationModel

This adds the Windows API bindings with the ApplicationModel feature, which gives us access to the Package API for checking identity.

Next, replace the entire contents of src/main.rs with the following code. This code attempts to retrieve the current package identity. If it succeeds, it prints the Package Family Name; otherwise, it prints "Not packaged".

Note: The full sample also includes code to show a Windows Notification if identity is present, but for this guide, we'll focus on the identity check.

use windows::ApplicationModel::Package;

fn main() {
    match Package::Current() {
        Ok(package) => {
            match package.Id() {
                Ok(id) => match id.FamilyName() {
                    Ok(name) => println!("Package Family Name: {}", name),
                    Err(e) => println!("Error getting family name: {}", e),
                },
                Err(e) => println!("Error getting package ID: {}", e),
            }
        }
        Err(_) => println!("Not packaged"),
    }
}

3. Run Without Identity

Now, build and run the app as usual:

cargo run

You should see the output "Not packaged". This confirms that the standard executable is running without any package identity.

4. Initialize Project with winapp CLI

The winapp init command sets up everything you need in one go: app manifest and assets. The manifest defines your app's identity (name, publisher, version) which Windows uses to grant API access.

Run the following command and follow the prompts:

winapp init

When prompted:

  • Package name: Press Enter to accept the default (rust-app)
  • Publisher name: Press Enter to accept the default or enter your name
  • Version: Press Enter to accept 1.0.0.0
  • Description: Press Enter to accept the default or enter a description
  • Setup SDKs: Select "Do not setup SDKs" (Rust uses its own windows crate, not the C++ SDK headers)

This command will:

  • Create Package.appxmanifest — the manifest that defines your app's identity
  • Create Assets folder — icons required for MSIX packaging and Store submission

Note: Because no SDK packages are being managed, no winapp.yaml is created — Rust uses the windows crate via Cargo, so there's nothing for winapp restore/update to track.

You can open Package.appxmanifest to further customize properties like the display name, publisher, and capabilities.

Add Execution Alias (for console apps)

Because cargo new creates a console app, we need to add an execution alias to the manifest. Without it, winapp run launches the app via AUMID activation, which opens a new window — and that window closes immediately when a console app finishes, swallowing any output.

The alias also lets users run your app by name from any terminal after they install the MSIX. The manifest registers an alias like rust-app.exe (defaulting to your project's exe name), which users can invoke as rust-app or rust-app.exe.

Skip this step if you're building a UI app (a Rust app that renders its own window). Those apps work fine with the default AUMID launch.

Add the alias:

winapp manifest add-alias

This adds a uap5:ExecutionAlias entry to Package.appxmanifest.

5. Debug with Identity

To test features that require identity (like Notifications) without fully packaging the app, use winapp run. This registers the entire build output folder as a loose layout package — just like a real MSIX install — and launches the app. No certificate or signing is needed for debugging.

  1. Build the executable:

    cargo build
  2. Run with identity:

    winapp run .\target\debug --with-alias

The --with-alias flag launches the app via its execution alias so console output stays in the current terminal. This requires the uap5:ExecutionAlias we added in step 4.

Note: winapp run also registers the package on your system. This is why the MSIX may appear as "already installed" when you try to install it later in step 6. Use winapp unregister to clean up development packages when done.

You should now see output similar to:

Package Family Name: rust-app_12345abcde

This confirms your app is running with a valid package identity!

Tip: For advanced debugging workflows (attaching debuggers, IDE setup, startup debugging), see the Debugging Guide.

6. Package with MSIX

Once you're ready to distribute your app, you can package it as an MSIX using the same manifest. MSIX provides clean install/uninstall, auto-updates, and a trusted installation experience.

Prepare the Package Directory

First, build your application in release mode for optimal performance:

cargo build --release

Then, create a directory with just the files needed for distribution. The target\release folder contains build artifacts that aren't part of your app — we only need the executable:

mkdir dist
copy .\target\release\rust-app.exe .\dist\

Generate a Development Certificate

MSIX packages must be signed. For local testing, generate a self-signed development certificate:

winapp cert generate --if-exists skip

Important: The certificate's publisher must match the Publisher in your Package.appxmanifest. The cert generate command reads this automatically from your manifest.

Sign and Pack

Now you can package and sign in one step:

winapp pack .\dist --cert .\devcert.pfx 

Note: The pack command automatically uses the Package.appxmanifest from your current directory and copies it to the target folder before packaging. The generated .msix file will be in the current directory.

Install the Certificate

Before you can install the MSIX package, you need to trust the development certificate on your machine. Run this command as administrator (you only need to do this once per certificate):

winapp cert install .\devcert.pfx

Install and Run

Note: If you used winapp run in step 5, the package may already be registered on your system. Use winapp unregister first to remove the development registration, then install the release package.

Install the package by double-clicking the generated .msix file, or via PowerShell:

Add-AppxPackage .\rust-app.msix

Now you can run your app from anywhere in the terminal by typing:

rust-app

You should see the "Package Family Name" output, confirming it's installed and running with identity.

Tip: If you need to repackage your app (e.g., after code changes), increment the Version in your Package.appxmanifest before running winapp pack again. Windows requires a higher version number to update an installed package.

Tips

  1. Once you are ready for distribution, you can sign your MSIX with a code signing certificate from a Certificate Authority so your users don't have to install a self-signed certificate
  2. The Microsoft Store will sign the MSIX for you, no need to sign before submission.
  3. You might need to create multiple MSIX packages, one for each architecture you support (x64, Arm64)

Next Steps