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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Pitch Angle at which a fault is triggered and the board is disengaged. Can help potentially cut-off a runaway board with a stuck sensor (a.k.a &quot;Ghosting&quot;).</p></body></html></description>
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<cDefine>CFG_DFLT_FAULT_PITCH</cDefine>
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<editorDecimalsDouble>1</editorDecimalsDouble>
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<editorScale>1</editorScale>
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<editAsPercentage>0</editAsPercentage>
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<maxInt>90</maxInt>
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<minInt>45</minInt>
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<maxDouble>90</maxDouble>
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<minDouble>45</minDouble>
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<showDisplay>0</showDisplay>
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<stepInt>5</stepInt>
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<valInt>60</valInt>
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<stepDouble>5</stepDouble>
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<valDouble>60</valDouble>
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<vTxDoubleScale>10</vTxDoubleScale>
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<suffix> °</suffix>
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<vTx>1</vTx>
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<vTx>7</vTx>
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</fault_pitch>
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<fault_roll>
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<longName>Roll Axis Fault Cutoff</longName>
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<type>2</type>
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<type>1</type>
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<transmittable>1</transmittable>
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<description><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN""http://www.w3.org/TR/REC-html40/strict.dtd">
<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Roll Angle at which a fault is triggered and the board is disengaged. Can help potentially cut-off a runaway board with a stuck sensor (a.k.a &quot;Ghosting&quot;).</p></body></html></description>
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