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Revert the type change of the Pitch/Roll Axis Fault Cutoff
It changes the config signature, which shouldn't be done on a patch version.
1 parent 39894ed commit 21f36d7

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Lines changed: 16 additions & 12 deletions

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src/conf/settings.xml

Lines changed: 16 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -247,43 +247,47 @@ p, li { white-space: pre-wrap; }
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</hertz>
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<fault_pitch>
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<longName>Pitch Axis Fault Cutoff</longName>
250-
<type>2</type>
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<type>1</type>
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<transmittable>1</transmittable>
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<description>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
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&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
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p, li { white-space: pre-wrap; }
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&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Roboto'; ; font-weight:400; font-style:normal;&quot;&gt;
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&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Pitch Angle at which a fault is triggered and the board is disengaged. Can help potentially cut-off a runaway board with a stuck sensor (a.k.a &amp;quot;Ghosting&amp;quot;).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</description>
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<cDefine>CFG_DFLT_FAULT_PITCH</cDefine>
258+
<editorDecimalsDouble>1</editorDecimalsDouble>
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<editorScale>1</editorScale>
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<editAsPercentage>0</editAsPercentage>
260-
<maxInt>90</maxInt>
261-
<minInt>45</minInt>
261+
<maxDouble>90</maxDouble>
262+
<minDouble>45</minDouble>
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<showDisplay>0</showDisplay>
263-
<stepInt>5</stepInt>
264-
<valInt>60</valInt>
264+
<stepDouble>5</stepDouble>
265+
<valDouble>60</valDouble>
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<vTxDoubleScale>10</vTxDoubleScale>
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<suffix> °</suffix>
266-
<vTx>1</vTx>
268+
<vTx>7</vTx>
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</fault_pitch>
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<fault_roll>
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<longName>Roll Axis Fault Cutoff</longName>
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<type>2</type>
272+
<type>1</type>
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<transmittable>1</transmittable>
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<description>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
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&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
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p, li { white-space: pre-wrap; }
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&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Roboto'; ; font-weight:400; font-style:normal;&quot;&gt;
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&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Roll Angle at which a fault is triggered and the board is disengaged. Can help potentially cut-off a runaway board with a stuck sensor (a.k.a &amp;quot;Ghosting&amp;quot;).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</description>
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<cDefine>CFG_DFLT_FAULT_ROLL</cDefine>
280+
<editorDecimalsDouble>1</editorDecimalsDouble>
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<editorScale>1</editorScale>
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<editAsPercentage>0</editAsPercentage>
280-
<maxInt>90</maxInt>
281-
<minInt>45</minInt>
283+
<maxDouble>90</maxDouble>
284+
<minDouble>45</minDouble>
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<showDisplay>0</showDisplay>
283-
<stepInt>5</stepInt>
284-
<valInt>60</valInt>
286+
<stepDouble>5</stepDouble>
287+
<valDouble>60</valDouble>
288+
<vTxDoubleScale>10</vTxDoubleScale>
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<suffix> °</suffix>
286-
<vTx>1</vTx>
290+
<vTx>7</vTx>
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</fault_roll>
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<fault_adc1>
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<longName>ADC1 Switch Voltage</longName>

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