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| 1 | +using System; |
| 2 | +using System.Collections; |
| 3 | +using System.Linq; |
| 4 | +using System.Reflection; |
| 5 | +using UnityEngine; |
| 6 | +using UnityEngine.UI; |
| 7 | + |
| 8 | +namespace KSPDataExport |
| 9 | +{ |
| 10 | + /// <summary> |
| 11 | + /// Loggable values window |
| 12 | + /// </summary> |
| 13 | + public partial class Window : MonoBehaviour |
| 14 | + { |
| 15 | + private void ShowLoggedValuesWindow() |
| 16 | + { |
| 17 | + if (!_loggedValsDialog) |
| 18 | + { |
| 19 | + SpawnLoggedValuesWindow(); |
| 20 | + } |
| 21 | + |
| 22 | + if (_loggedValsDialog != null && !_loggedValsDialog.gameObject.activeSelf) |
| 23 | + { |
| 24 | + _loggedValsDialog.gameObject.SetActive(true); |
| 25 | + } |
| 26 | + } |
| 27 | + |
| 28 | + private void HideLoggedValuesWindow() |
| 29 | + { |
| 30 | + if (_loggedValsDialog && _loggedValsDialog.gameObject.activeSelf) |
| 31 | + { |
| 32 | + _loggedValsDialog.gameObject.SetActive(false); |
| 33 | + } |
| 34 | + } |
| 35 | + |
| 36 | + // Ensure scrollbar is at top when initialized |
| 37 | + private IEnumerator FixScrollPivotNextFrame(DialogGUIScrollList list) |
| 38 | + { |
| 39 | + yield return null; |
| 40 | + |
| 41 | + FieldInfo fi = typeof(DialogGUIScrollList) |
| 42 | + .GetField("scrollRect", |
| 43 | + BindingFlags.Instance | BindingFlags.NonPublic); |
| 44 | + |
| 45 | + ScrollRect sr = fi?.GetValue(list) as ScrollRect; |
| 46 | + if (!sr || !sr.content) yield break; |
| 47 | + |
| 48 | + sr.content.pivot = new Vector2(0, 1); |
| 49 | + sr.verticalNormalizedPosition = 1f; |
| 50 | + } |
| 51 | + |
| 52 | + |
| 53 | + private void BuildLoggedValuesDialogStructure() |
| 54 | + { |
| 55 | + _loggedValuesDialogContent.Clear(); |
| 56 | + |
| 57 | + for (int i = 0; i < Enum.GetValues(typeof(Category)).Length; i++) |
| 58 | + { |
| 59 | + Category category = (Category)i; |
| 60 | + var categoryValues = DataExport.LoggableValues.Where(v => v.Category == category).OrderBy(v => v.Name) |
| 61 | + .ToList(); |
| 62 | + if (categoryValues.Count == 0) continue; |
| 63 | + |
| 64 | + // Category Header |
| 65 | + DialogGUILabel header = new DialogGUILabel(Enum.GetName(typeof(Category), i), true); |
| 66 | + _loggedValuesDialogContent.Add(header); |
| 67 | + _loggedValuesDialogContent.Add(new DialogGUISpace(6)); |
| 68 | + |
| 69 | + // Toggles for values in this category |
| 70 | + foreach (LoggableValue value in categoryValues) |
| 71 | + { |
| 72 | + var toggle = new DialogGUIToggle( |
| 73 | + value.Logging, |
| 74 | + value.Name, |
| 75 | + (state) => { value.Logging = state; }, |
| 76 | + 190f |
| 77 | + ); |
| 78 | + _loggedValuesDialogContent.Add(toggle); |
| 79 | + } |
| 80 | + |
| 81 | + _loggedValuesDialogContent.Add(new DialogGUISpace(10)); |
| 82 | + } |
| 83 | + } |
| 84 | + |
| 85 | + private void SpawnLoggedValuesWindow() |
| 86 | + { |
| 87 | + const float windowWidth = 240; |
| 88 | + const float windowHeight = 600f; |
| 89 | + |
| 90 | + var contentLayout = new DialogGUIVerticalLayout( |
| 91 | + 10, |
| 92 | + 0, |
| 93 | + 4, |
| 94 | + new RectOffset(6, 6, 10, 10), |
| 95 | + TextAnchor.MiddleLeft |
| 96 | + ); |
| 97 | + |
| 98 | + foreach (var item in _loggedValuesDialogContent) |
| 99 | + { |
| 100 | + contentLayout.AddChild(item); |
| 101 | + } |
| 102 | + |
| 103 | + var scrollList = new DialogGUIScrollList( |
| 104 | + new Vector2(windowWidth - 20, windowHeight - 60), |
| 105 | + false, |
| 106 | + true, |
| 107 | + new DialogGUIVerticalLayout( |
| 108 | + 0, 0, 0, new RectOffset(), |
| 109 | + TextAnchor.UpperCenter, new DialogGUIContentSizer( |
| 110 | + ContentSizeFitter.FitMode.Unconstrained, |
| 111 | + ContentSizeFitter.FitMode.PreferredSize, |
| 112 | + true), contentLayout) |
| 113 | + ); |
| 114 | + |
| 115 | + |
| 116 | + _loggedValsDialog = PopupDialog.SpawnPopupDialog( |
| 117 | + new Vector2(0.85f, 0.5f), |
| 118 | + new Vector2(0.85f, 0.5f), |
| 119 | + new MultiOptionDialog( |
| 120 | + "KSPDataExportLoggedVals", |
| 121 | + "", |
| 122 | + "Logged Values", |
| 123 | + HighLogic.UISkin, |
| 124 | + new Rect(0.85f, 0.5f, windowWidth, windowHeight), |
| 125 | + scrollList |
| 126 | + ), |
| 127 | + true, |
| 128 | + HighLogic.UISkin, |
| 129 | + false |
| 130 | + ); |
| 131 | + |
| 132 | + StartCoroutine(FixScrollPivotNextFrame(scrollList)); |
| 133 | + |
| 134 | + if (!_loggedValsDialog) return; |
| 135 | + _loggedValsDialog.gameObject.AddComponent<DialogCloseButton>().OnDismiss = () => |
| 136 | + { |
| 137 | + _showLoggedVals = false; |
| 138 | + }; |
| 139 | + |
| 140 | + _loggedValsDialog.gameObject.SetActive(false); |
| 141 | + } |
| 142 | + |
| 143 | + private void DismissLoggedValuesWindow() |
| 144 | + { |
| 145 | + if (_loggedValsDialog == null) return; |
| 146 | + _loggedValsDialog.Dismiss(); |
| 147 | + _loggedValsDialog = null; |
| 148 | + } |
| 149 | + } |
| 150 | +} |
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