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staticboolvrhi_readback_texture_region( vhTexture texture, nvrhi::Format format, int texture_width, int texture_height, int x, int y, int w, int h, uint8_t* out_pixels )
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{
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if ( !vrhi_is_valid( texture ) || !out_pixels || x < 0 || y < 0 || w <= 0 || h <= 0 ) {
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