|
| 1 | +-- locals and speed |
| 2 | +local AddonName, Addon = ... |
| 3 | + |
| 4 | +local _G = _G |
| 5 | + |
| 6 | +local GetActionButtonForID = GetActionButtonForID |
| 7 | + |
| 8 | +local TEXTURE_OFFSET = 3 |
| 9 | + |
| 10 | +-- main |
| 11 | +function Addon:Load() |
| 12 | + do |
| 13 | + local eventHandler = CreateFrame('Frame', nil) |
| 14 | + |
| 15 | + -- set OnEvent handler |
| 16 | + eventHandler:SetScript('OnEvent', function(handler, ...) |
| 17 | + self:OnEvent(...) |
| 18 | + end) |
| 19 | + |
| 20 | + eventHandler:RegisterEvent('PLAYER_LOGIN') |
| 21 | + end |
| 22 | +end |
| 23 | + |
| 24 | +-- frame events |
| 25 | +function Addon:OnEvent(event, ...) |
| 26 | + local action = self[event] |
| 27 | + |
| 28 | + if (action) then |
| 29 | + action(self, ...) |
| 30 | + end |
| 31 | +end |
| 32 | + |
| 33 | +function Addon:PLAYER_LOGIN() |
| 34 | + self:SetupButtonFlash() |
| 35 | + self:HookActionEvents() |
| 36 | +end |
| 37 | + |
| 38 | +function Addon:SetupButtonFlash() |
| 39 | + local frame = CreateFrame('Frame', nil) |
| 40 | + frame:SetFrameStrata('TOOLTIP') |
| 41 | + |
| 42 | + local texture = frame:CreateTexture() |
| 43 | + texture:SetTexture([[Interface\Cooldown\star4]]) |
| 44 | + texture:SetAlpha(0) |
| 45 | + texture:SetAllPoints(frame) |
| 46 | + texture:SetBlendMode('ADD') |
| 47 | + texture:SetDrawLayer('OVERLAY', 7) |
| 48 | + |
| 49 | + local animationGroup = texture:CreateAnimationGroup() |
| 50 | + |
| 51 | + local alpha = animationGroup:CreateAnimation('Alpha') |
| 52 | + alpha:SetFromAlpha(0) |
| 53 | + alpha:SetToAlpha(1) |
| 54 | + alpha:SetDuration(0) |
| 55 | + alpha:SetOrder(1) |
| 56 | + |
| 57 | + local scale1 = animationGroup:CreateAnimation('Scale') |
| 58 | + scale1:SetScale(1.5, 1.5) |
| 59 | + scale1:SetDuration(0) |
| 60 | + scale1:SetOrder(1) |
| 61 | + |
| 62 | + local scale2 = animationGroup:CreateAnimation('Scale') |
| 63 | + scale2:SetScale(0, 0) |
| 64 | + scale2:SetDuration(.3) |
| 65 | + scale2:SetOrder(2) |
| 66 | + |
| 67 | + local rotation2 = animationGroup:CreateAnimation('Rotation') |
| 68 | + rotation2:SetDegrees(90) |
| 69 | + rotation2:SetDuration(.3) |
| 70 | + rotation2:SetOrder(2) |
| 71 | + |
| 72 | + self.frame = frame |
| 73 | + self.animationGroup = animationGroup |
| 74 | +end |
| 75 | + |
| 76 | +-- hooks |
| 77 | +do |
| 78 | + local function Button_ActionButtonDown(id) |
| 79 | + Addon:ActionButtonDown(id) |
| 80 | + end |
| 81 | + |
| 82 | + local function Button_MultiActionButtonDown(bar, id) |
| 83 | + Addon:MultiActionButtonDown(bar, id) |
| 84 | + end |
| 85 | + |
| 86 | + function Addon:HookActionEvents() |
| 87 | + hooksecurefunc('ActionButtonDown', Button_ActionButtonDown) |
| 88 | + hooksecurefunc('MultiActionButtonDown', Button_MultiActionButtonDown) |
| 89 | + end |
| 90 | +end |
| 91 | + |
| 92 | +function Addon:ActionButtonDown(id) |
| 93 | + local button = GetActionButtonForID(id) |
| 94 | + if (button) then |
| 95 | + self:AnimateButton(button) |
| 96 | + end |
| 97 | +end |
| 98 | + |
| 99 | +function Addon:MultiActionButtonDown(bar, id) |
| 100 | + local button = _G[bar..'Button'..id] |
| 101 | + if (button) then |
| 102 | + self:AnimateButton(button) |
| 103 | + end |
| 104 | +end |
| 105 | + |
| 106 | +function Addon:AnimateButton(button) |
| 107 | + if (not button:IsVisible()) then return end |
| 108 | + |
| 109 | + self.frame:SetPoint('TOPLEFT', button, 'TOPLEFT', -TEXTURE_OFFSET, TEXTURE_OFFSET) |
| 110 | + self.frame:SetPoint('BOTTOMRIGHT', button, 'BOTTOMRIGHT', TEXTURE_OFFSET, -TEXTURE_OFFSET) |
| 111 | + |
| 112 | + self.animationGroup:Stop() |
| 113 | + self.animationGroup:Play() |
| 114 | +end |
| 115 | + |
| 116 | +-- call |
| 117 | +Addon:Load() |
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