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PostProcessing/Runtime/Models Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -25,7 +25,7 @@ public struct Settings
2525 [ Tooltip ( "Number of sample points, which affects quality and performance." ) ]
2626 public SampleCount sampleCount ;
2727
28- [ Tooltip ( "Halves the resolution of the effect to increase performance." ) ]
28+ [ Tooltip ( "Halves the resolution of the effect to increase performance at the cost of visual quality ." ) ]
2929 public bool downsampling ;
3030
3131 [ Tooltip ( "Forces compatibility with Forward rendered objects when working with the Deferred rendering path." ) ]
Original file line number Diff line number Diff line change @@ -8,7 +8,7 @@ public class BloomModel : PostProcessingModel
88 [ Serializable ]
99 public struct BloomSettings
1010 {
11- [ Min ( 0f ) , Tooltip ( "Blend factor of the result image ." ) ]
11+ [ Min ( 0f ) , Tooltip ( "Strength of the bloom filter ." ) ]
1212 public float intensity ;
1313
1414 [ Min ( 0f ) , Tooltip ( "Filters out pixels under this level of brightness." ) ]
Original file line number Diff line number Diff line change @@ -26,7 +26,7 @@ public struct Settings
2626 [ Tooltip ( "Maximum average luminance to consider for auto exposure (in EV)." ) ]
2727 public float maxLuminance ;
2828
29- [ Min ( 0f ) , Tooltip ( "Exposure bias. Use this to control the global exposure of the scene." ) ]
29+ [ Min ( 0f ) , Tooltip ( "Exposure bias. Use this to offset the global exposure of the scene." ) ]
3030 public float keyValue ;
3131
3232 [ Tooltip ( "Set this to true to let Unity handle the key value automatically based on average luminance." ) ]
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