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Commit 832cc4c

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Removed old debug code
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PostProcessing/Resources/Shaders/Uber.shader

Lines changed: 0 additions & 16 deletions
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@@ -319,21 +319,5 @@ Shader "Hidden/Post FX/Uber Shader"
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ENDCG
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}
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// (1) Dejittered depth debug
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Pass
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{
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CGPROGRAM
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#pragma vertex VertDefault
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#pragma fragment Frag
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float4 Frag(VaryingsDefault i) : SV_Target0
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{
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return float4(tex2D(_MainTex, i.uv).xxx, 1.0);
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}
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ENDCG
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}
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}
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}

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