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Commit 6ab57b4

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Moved to EffectListEditor to a public namespace for Cinemachine
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PostProcessing/Editor/EffectListEditor.cs

Lines changed: 1 addition & 1 deletion
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namespace UnityEditor.Rendering.PostProcessing
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{
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sealed class EffectListEditor
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public sealed class EffectListEditor
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{
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Editor m_BaseEditor;
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