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This repository was archived by the owner on Nov 30, 2020. It is now read-only.

Commit 28df890

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Explicit namespace for non-internal attributes
Just to be safe, as `Min` has landed in trunk (2017.3b1)
1 parent 2b1d27a commit 28df890

1 file changed

Lines changed: 3 additions & 3 deletions

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PostProcessing/Editor/Decorators/Decorators.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -27,7 +27,7 @@ public override bool OnGUI(SerializedProperty property, SerializedProperty overr
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}
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}
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[Decorator(typeof(MinAttribute))]
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[Decorator(typeof(UnityEngine.Rendering.PostProcessing.MinAttribute))]
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public sealed class MinDecorator : AttributeDecorator
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{
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public override bool OnGUI(SerializedProperty property, SerializedProperty overrideState, GUIContent title, Attribute attribute)
@@ -52,7 +52,7 @@ public override bool OnGUI(SerializedProperty property, SerializedProperty overr
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}
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}
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[Decorator(typeof(MaxAttribute))]
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[Decorator(typeof(UnityEngine.Rendering.PostProcessing.MaxAttribute))]
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public sealed class MaxDecorator : AttributeDecorator
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{
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public override bool OnGUI(SerializedProperty property, SerializedProperty overrideState, GUIContent title, Attribute attribute)
@@ -77,7 +77,7 @@ public override bool OnGUI(SerializedProperty property, SerializedProperty overr
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}
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}
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[Decorator(typeof(MinMaxAttribute))]
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[Decorator(typeof(UnityEngine.Rendering.PostProcessing.MinMaxAttribute))]
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public sealed class MinMaxDecorator : AttributeDecorator
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{
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public override bool OnGUI(SerializedProperty property, SerializedProperty overrideState, GUIContent title, Attribute attribute)

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