You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Nov 30, 2020. It is now read-only.
@@ -36,27 +38,39 @@ public override void OnEnable()
36
38
publicoverridevoidOnInspectorGUI()
37
39
{
38
40
if(!GraphicsUtils.supportsDX11)
39
-
{
40
41
EditorGUILayout.HelpBox("This effect requires support for compute shaders. Enabling it won't do anything on unsupported platforms.",MessageType.Warning);
EditorGUILayout.MinMaxSlider(EditorGUIHelper.GetContent("Filter|These values are the lower and upper percentages of the histogram that will be used to find a stable average luminance. Values outside of this range will be discarded and won't contribute to the average luminance."),reflow,refhigh,1f,99f);
55
+
EditorGUILayout.MinMaxSlider(EditorGUIHelper.GetContent("Histogram filtering|These values are the lower and upper percentages of the histogram that will be used to find a stable average luminance. Values outside of this range will be discarded and won't contribute to the average luminance."),reflow,refhigh,1f,99f);
0 commit comments