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List of Rules in the FEATURE Category

For a list of all implemented Rules go here

Index

Count: 31

Rules in FEATURE Category

anvilledBlueIce

Custom amount of packed ice crushed by falling anvils make one blue ice.

  • Type: int
  • Default value: 0
  • Suggested options: 0, 4, 9
  • Categories: EXPERIMENTAL, FEATURE, RUG
  • Additional notes:
    • You must choose a value from 0 to 32
    • From QuickCarpet

anvilledIce

Custom amount of frosted ice crushed by falling anvils make one ice. Allows for new type of ice farm.

  • Type: int
  • Default value: 0
  • Suggested options: 0, 4, 9
  • Categories: EXPERIMENTAL, FEATURE, RUG
  • Additional notes:
    • You must choose a value from 0 to 32
    • From QuickCarpet

anvilledPackedIce

Custom amount of ice crushed by falling anvils make one packed ice.

  • Type: int
  • Default value: 0
  • Suggested options: 0, 4, 9
  • Categories: EXPERIMENTAL, FEATURE, RUG
  • Additional notes:
    • You must choose a value from 0 to 32
    • From QuickCarpet

basaltToBlackstoneConversion

Basalt converts to Blackstone if next to both Lava and Water

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RENEWABLE, RUG, SURVIVAL

basaltToLavaConversion

Basalt converts to a Lava source when placed (or moved) next to a Lava Source, Flowing Lava and a Magma Block

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: FEATURE, RENEWABLE, RUG, SURVIVAL

campSleeping

Allows players to sleep in a Bed without setting their spawn point by entering while sneaking. Requires the main hand to be empty

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

cobbleCrushing

Cobblestone crushed by a falling Anvil will convert into Gravel

Carpet-Extra's renewableSand is prioritized over this

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: FEATURE, RENEWABLE, RUG, SURVIVAL

concreteConvertOnCauldron

Concrete powder converts to concrete blocks when on top of a filled cauldron

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: FEATURE, RUG

concreteMixing

Sand falling on Gravel (or the other way around) with a Concrete Block below will blend to Concrete Powder colored like the Concrete Block below

In combination with cobbleCrushing and gravelCrushing allows for an automatic Concrete generator

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

dragonDrops

Ender Dragon drops selected item(s) when killed

  • Type: String
  • Default value: none
  • Required options: none, dragon_egg, elytra, dragon_head, dragon_egg,elytra, dragon_egg,dragon_head, elytra,dragon_head, all
  • Categories: FEATURE, RENEWABLE, RUG, SURVIVAL
  • Additional notes:

dragonEggConvertsCobbleToEndstone

Dragon Eggs will convert Cobble under them to Endstone either on set event

  • Type: String
  • Default value: off
  • Required options: off, on_teleport, on_landing, both
  • Categories: EXPERIMENTAL, FEATURE, RENEWABLE, RUG

easyHarvesting

Right-clicking on fully grown crops harvests and immediately replants it

Works on all crops, nether warts, cocoa beans, sugarcane, cacti, bamboo, kelp and twisting, weeping and cave vines

  • Type: String
  • Default value: off
  • Required options: off, normal, require_hoe
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

enderPearlDamage

Amount of damage dealt by Ender Pearls

  • Type: int
  • Default value: 5
  • Suggested options: 0, 2, 3, 5
  • Categories: FEATURE, RUG, SURVIVAL
  • Additional notes:
    • You must choose a value from 0 to 10

foodInstantHeal

Food heals hearts not hunger like in the first MC versions and naturalRegeneration is off

Recommended to combine with peacefulHunger

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL
  • Additional notes:

gravelCrushing

Gravel crushed by a falling Anvil will convert into Sand

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: FEATURE, RENEWABLE, RUG, SURVIVAL

honeyCombStickiness

Honey Comb only sticks to selected Blocks

Will render Ghost Blocks on the Client when mod is only Server Side

lilyPadsOnCauldron

Lily Pads can be placed on Cauldrons

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: FEATURE, RUG

longerRepeaters

Repeaters on top of Redstone Blocks multiply their delay by set amount

  • Type: int
  • Default value: 1
  • Required options: 1, 2, 3, 4
  • Categories: EXPERIMENTAL, FEATURE, RUG

moreFortressSpawningBlocks

What blocks Fortress mobs can spawn on inside the bigger Bounding Box

off: nether bricks only / more: (red) nether bricks, netherrack, soul sand/soil, packed/blue ice, gravel, magma blocks / all: all

netherrackGeneration

Netherrack is generated instead of Cobblestone if a Magma Block is below

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RENEWABLE, RUG, SURVIVAL

peacefulHunger

Players do not lose any hunger like in peaceful mode

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL
  • Additional notes:

playerHeadDrops

Players drop their head

  • Type: String
  • Default value: off
  • Required options: off, on_death, on_killed_by_player
  • Categories: FEATURE, RUG, SURVIVAL
  • Additional notes:

silenceMobs

Mobs named with 'silence_me' stop making noise

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: FEATURE, RUG, SURVIVAL
  • Additional notes:

silkTouchBuddingAmethysts

Mining Budding Amethysts with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

silkTouchFarmland

Mining Farmland with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

silkTouchPathBlocks

Mining Path Blocks with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

silkTouchSpawners

Mining Spawners with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

splashOxidize

Copper blocks oxidize one stage when hit with a water bottle

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: FEATURE, RUG, SURVIVAL

stalagmiteSteppingDamage

Pointed Dripstones (stalagmites) deal damage when standing on them. Sneaking prevents this

  • Type: int
  • Default value: 0
  • Suggested options: 0, 2, 4
  • Categories: FEATURE, RUG, SURVIVAL
  • Additional notes:
    • You must choose a value from 0 to 10

strictShulkerShells

Shulkers always drop a given amount of shulker shells when killed

  • Type: int
  • Default value: 0
  • Suggested options: 0, 1, 2
  • Categories: FEATURE, RUG, SURVIVAL
  • Additional notes:

villagersDropEmeralds

Villagers drop between 1 and x Emeralds on death, where x is the given number

  • Type: int
  • Default value: 0
  • Suggested options: 0, 1, 3
  • Categories: FEATURE, RUG, SURVIVAL
  • Additional notes:
    • You must choose a value from 0 to 5