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Reverted to Vulkan backend for macOS (contributed by williamchange)
Use Vulkan backend for macOS
2 parents 75e5296 + e94bcbe commit aa4fe74

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project.godot

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@@ -151,6 +151,7 @@ limits/debugger/max_chars_per_second=204800000
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[rendering]
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rendering_device/driver.macos="vulkan"
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textures/vram_compression/import_etc2_astc=true
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shading/overrides/force_lambert_over_burley.mobile=false
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environment/defaults/default_environment="res://default_env.tres"

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