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Updated version number to 1.6
1 parent 0a9d20b commit 7c7e91c

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Lines changed: 19 additions & 14 deletions

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.github/workflows/dev-desktop-builds.yml

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@@ -23,7 +23,7 @@ env:
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GODOT_SUB: stable
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GODOT_DOWNLOAD_DIR: https://github.com/godotengine/godot-builds/releases/download/4.5.1-stable
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EXPORT_NAME: material_maker
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MM_RELEASE: 1_5p1
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MM_RELEASE: 1_6
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jobs:
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export_windows_linux:

export_presets.cfg

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material_maker/doc/conf.py

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author = 'Rodolphe Suescun'
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# The short X.Y version
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version = '1.5'
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version = '1.6'
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# The full version, including alpha/beta/rc tags
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release = ''
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material_maker/windows/about/about.tscn

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[gd_scene load_steps=22 format=3 uid="uid://btww87u0o4x7t"]
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[ext_resource type="Script" uid="uid://c80e0om4076tc" path="res://material_maker/windows/about/about.gd" id="1"]
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[ext_resource type="Shader" path="res://material_maker/windows/about/about_light_dark.gdshader" id="3_a5pf6"]
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[ext_resource type="Shader" uid="uid://clbm7f7vq3mgp" path="res://material_maker/windows/about/about_light_dark.gdshader" id="3_a5pf6"]
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[ext_resource type="Texture2D" uid="uid://e6bml33fn07p" path="res://material_maker/windows/about/itchio.svg" id="5_a5pf6"]
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[ext_resource type="Texture2D" uid="uid://deyqa1lpneeew" path="res://material_maker/windows/about/patreon.svg" id="5_wcmb3"]
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[ext_resource type="Texture2D" uid="uid://dntvnke4pcqqf" path="res://icon.png" id="6"]

project.godot

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@@ -23,8 +23,8 @@ boot_splash/fullsize=false
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boot_splash/use_filter=false
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config/icon="res://icon.png"
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config/windows_native_icon="res://icon.ico"
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config/release="1.5.0.1"
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config/actual_release="1.5p1"
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config/release="1.6.0.0"
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config/actual_release="1.6"
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[audio]
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@@ -64,7 +64,7 @@ window/handheld/orientation.Android="sensor_landscape"
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run/main_run_args="--no-splash"
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run/main_run_args_paint="--no-splash D:\\Dev\\Godot\\material-maker-dev\\material_maker\\meshes\\suzanne.mmpp"
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run/main_run_args_nosplash="--no-splash"
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run/main_run_args_export="--export-material -o D:\\Dev\\Godot\\material-maker-showreel\\materials\\feb26 --output-file %a_%n website:1482-1503"
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run/main_run_args_export="--export-material -o D:\\Dev\\Godot\\material-maker-showreel\\materials\\mar26 --output-file %a_%n website:1504-1544"
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[editor_plugins]
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@@ -123,6 +123,11 @@ ui_lasso_select={
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(391, 10),"global_position":Vector2(407, 91),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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left_click={
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"deadzone": 0.2,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(80, 13),"global_position":Vector2(89, 61),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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[locale]
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