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9 | 9 | using ImperatorToCK3.CommonUtils.Map; |
10 | 10 | using ImperatorToCK3.Imperator.Armies; |
11 | 11 | using ImperatorToCK3.Imperator.Characters; |
| 12 | +using ImperatorToCK3.Imperator.Countries; |
12 | 13 | using ImperatorToCK3.Mappers.Culture; |
13 | 14 | using ImperatorToCK3.Mappers.DeathReason; |
14 | 15 | using ImperatorToCK3.Mappers.Nickname; |
@@ -632,6 +633,7 @@ internal void ImportLegions( |
632 | 633 | Title.LandedTitles titles, |
633 | 634 | UnitCollection imperatorUnits, |
634 | 635 | Imperator.Characters.CharacterCollection imperatorCharacters, |
| 636 | + CountryCollection irCountries, |
635 | 637 | Date date, |
636 | 638 | UnitTypeMapper unitTypeMapper, |
637 | 639 | IdObjectCollection<string, MenAtArmsType> menAtArmsTypes, |
@@ -660,7 +662,7 @@ Configuration config |
660 | 662 | if (config.LegionConversion == LegionConversion.MenAtArms) { |
661 | 663 | ruler.ImportUnitsAsMenAtArms(countryLegions, date, unitTypeMapper, menAtArmsTypes, ck3LocDB); |
662 | 664 | } else if (config.LegionConversion == LegionConversion.SpecialTroops) { |
663 | | - ruler.ImportUnitsAsSpecialTroops(countryLegions, imperatorCharacters, date, unitTypeMapper, provinceMapper, ck3LocDB); |
| 665 | + ruler.ImportUnitsAsSpecialTroops(countryLegions, imperatorCharacters, irCountries, date, unitTypeMapper, provinceMapper, ck3LocDB); |
664 | 666 | } |
665 | 667 | } |
666 | 668 |
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