@@ -7023,30 +7023,30 @@ void AllocatorPimpl::CalculateStatistics(TotalStatistics& outStats)
70237023 AddDetailedStatistics (outStats.Total , outStats.MemorySegmentGroup [0 ]);
70247024 AddDetailedStatistics (outStats.Total , outStats.MemorySegmentGroup [1 ]);
70257025
7026- D3D12MA_ASSERT (outStats.Total .Stats .BlockCount =
7026+ D3D12MA_ASSERT (outStats.Total .Stats .BlockCount ==
70277027 outStats.MemorySegmentGroup [0 ].Stats .BlockCount + outStats.MemorySegmentGroup [1 ].Stats .BlockCount );
7028- D3D12MA_ASSERT (outStats.Total .Stats .AllocationCount =
7028+ D3D12MA_ASSERT (outStats.Total .Stats .AllocationCount ==
70297029 outStats.MemorySegmentGroup [0 ].Stats .AllocationCount + outStats.MemorySegmentGroup [1 ].Stats .AllocationCount );
7030- D3D12MA_ASSERT (outStats.Total .Stats .BlockBytes =
7030+ D3D12MA_ASSERT (outStats.Total .Stats .BlockBytes ==
70317031 outStats.MemorySegmentGroup [0 ].Stats .BlockBytes + outStats.MemorySegmentGroup [1 ].Stats .BlockBytes );
7032- D3D12MA_ASSERT (outStats.Total .Stats .AllocationBytes =
7032+ D3D12MA_ASSERT (outStats.Total .Stats .AllocationBytes ==
70337033 outStats.MemorySegmentGroup [0 ].Stats .AllocationBytes + outStats.MemorySegmentGroup [1 ].Stats .AllocationBytes );
7034- D3D12MA_ASSERT (outStats.Total .UnusedRangeCount =
7034+ D3D12MA_ASSERT (outStats.Total .UnusedRangeCount ==
70357035 outStats.MemorySegmentGroup [0 ].UnusedRangeCount + outStats.MemorySegmentGroup [1 ].UnusedRangeCount );
70367036
7037- D3D12MA_ASSERT (outStats.Total .Stats .BlockCount =
7037+ D3D12MA_ASSERT (outStats.Total .Stats .BlockCount ==
70387038 outStats.HeapType [0 ].Stats .BlockCount + outStats.HeapType [1 ].Stats .BlockCount +
70397039 outStats.HeapType [2 ].Stats .BlockCount + outStats.HeapType [3 ].Stats .BlockCount );
7040- D3D12MA_ASSERT (outStats.Total .Stats .AllocationCount =
7040+ D3D12MA_ASSERT (outStats.Total .Stats .AllocationCount ==
70417041 outStats.HeapType [0 ].Stats .AllocationCount + outStats.HeapType [1 ].Stats .AllocationCount +
70427042 outStats.HeapType [2 ].Stats .AllocationCount + outStats.HeapType [3 ].Stats .AllocationCount );
7043- D3D12MA_ASSERT (outStats.Total .Stats .BlockBytes =
7043+ D3D12MA_ASSERT (outStats.Total .Stats .BlockBytes ==
70447044 outStats.HeapType [0 ].Stats .BlockBytes + outStats.HeapType [1 ].Stats .BlockBytes +
70457045 outStats.HeapType [2 ].Stats .BlockBytes + outStats.HeapType [3 ].Stats .BlockBytes );
7046- D3D12MA_ASSERT (outStats.Total .Stats .AllocationBytes =
7046+ D3D12MA_ASSERT (outStats.Total .Stats .AllocationBytes ==
70477047 outStats.HeapType [0 ].Stats .AllocationBytes + outStats.HeapType [1 ].Stats .AllocationBytes +
70487048 outStats.HeapType [2 ].Stats .AllocationBytes + outStats.HeapType [3 ].Stats .AllocationBytes );
7049- D3D12MA_ASSERT (outStats.Total .UnusedRangeCount =
7049+ D3D12MA_ASSERT (outStats.Total .UnusedRangeCount ==
70507050 outStats.HeapType [0 ].UnusedRangeCount + outStats.HeapType [1 ].UnusedRangeCount +
70517051 outStats.HeapType [2 ].UnusedRangeCount + outStats.HeapType [3 ].UnusedRangeCount );
70527052}
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